
London based Indie Development studio specialising in creating retro & casual gaming apps for Android devices. Our hope is that people love playing our games as much as we love creating them! - Knowing that people enjoy them gives us great satisfaction :-) Out 2nd Title has just been released and work is currently underway on an update to our previous game. We also hope to start working on another game soon!
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Mobile Game Studio
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Neighborly is a simple mobile app we made to help out during the coronavirus and its aftermath. It lets you easily connect and chat to the people nearest to you and share your status with your local community. So if you need a prescription picking up or need someone to help with your shopping, or maybe just want to have a chat with a newly discovered neighbour, we hope this app will help you.
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Bunnies' Empire is a Tower Defense game for iOS and Android!
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Twiddly Studio is a boutique independent game development studio based in Edinburgh, specialising in family friendly fun for iOS devices.
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Shadow’s Edge is a free mobile game that's designed specifically to build resilience in teens and young adults facing serious health challenges, such as Cancer, Lyme disease, Diabetes, Trauma… Anything they get treated for medically, but they could use some emotional support for. In- game, the player’s quest is to revive a city called Shadow’s Edge after it's been hit by a terrible storm. — Much like our players have been hit by their diagnosis. To fulfil the quest, players must find the pages of a lost journal and answering the questions on them, like they would in therapy. Players also get to express themselves in-game by using spray paint colors and stencils that they receive as rewards for journaling. With them, they can create graffiti throughout the city to make the city beautiful again, and meaningful. The can share their graffiti in game with other players. As they play, they not only get rewards, but their progress in journaling, spray painting and sharing, has a direct impact on the game world. Plants start growing, the weather improves, buildings repair themselves, Dialogue of the NPC's changes, creatures come back. Everything in the game is infused with metaphors of what someone with a serious illness or trauma may experience emotionally. The 3 levels in the game represent the phases you may go through when experiencing hardship and they unlock as the player progresses. The journaling questions are arranged accordingly. The 4 areas in the city represent parts of the player: their inner self, their outgoing self, their meditative self, and the central role the disease takes in their life. The characters players meet each have their own story they reveal throughout, along with the story of the city. Shadow’s Edge allows patients to connect with themselves and others in a new way.
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BIERSTUBE APPS iPhone apps by A. S. Kolberg
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New ideas for transport, advertising and security. We're building better experiences for students and commuters. Here are some of our apps.
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