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Design
Usability
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Doodle Fly - Bee Attack

Doodle Fly - Bee Attack

by Константин Рожков

Free
9
Design
Usability
Creativity
Average
16 USERS VOTED
Category
TAGS
Doodle Fly - Bee Attack
Doodle Fly - Bee Attack
Doodle Fly - Bee Attack
Doodle Fly - Bee Attack
Doodle Fly - Bee Attack
Doodle Fly - Bee Attack
Description

The main feature of the game is the world ranking list of players, which can be viewed both in the game and on the site. There are three tops: the best of the day, of the week and of all the time. And if it’s not so difficult to reach the top of the day, you will have to put a lot of efforts to reach the top of the best of all the time. Another feature of the game is that the characters are flying along the lines, and you need to switch between these lines in order to dodge the enemies. This adds accuracy.

Bonuses that are used in the game:

Deceleration. The speed of the character is reduced, making it easier to dodge bees. It is to be noticed that the lower the speed is, the slower the points are awarded, but, as the proverb says: "Haste makes waste".
Fury. A fly that has eaten peppers gets furious, its speed increases for several times, and the enemies cease to be dangerous. Points are earned very quickly, proportionally to the speed.
Gift. You will receive 5000 points for the first gift you will catch; the value of each next gift will be increased by 5000. So, you will receive 10,000 for the second gift, 15,000 for the third, etc.
Life. Everything is clear, you’ll have one additional life. Initially there are 3 lives.

You are earning coins while playing and you can open new skins (the appearance of the character) using them. For every thousand points, collected during the game, you will receive 1 coin. Skins are opened when you’ll reach 200, 500, 1000, 2000, 4000 and 6000 coins. New skins will be added during updates! 

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