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Design
Usability
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Pamman

Pamman

by Gabriele Picco

Free
6
Design
Usability
Creativity
Average
12 USERS VOTED
Pamman
Pamman
Pamman
Pamman
Pamman
Description

HOW TO PLAY:

- touch to shoot
- slide your finger to select the direction (up to 2 moves in advance)
- there is no turning back!
- you are eliminated only when shot in the shoulder

GAME DESCRIPTION:

Player attempts to maneuver between the aisles of a supermarket where player encounters other characters ready to distract and slow him down.

The players are able to shoot. Elimination occurs when shot in the shoulder.

The object is to gather all the plums in special offer distributed inside the supermarket. You then advance to the next level where the dimensions of the supermarket and the number of enemies increases.

You are able to choose and use between the various personalities provided.  Each possessing different characteristics.

This game, like many great films, was inspired by a song based upon a real life story.

Link: https://www.youtube.com/watch?v=2K6J9a93foI

This game was designed in collaboration with the musical group "Eugenio in Via Di Gioia".  It recalls a race of trying to grabbing all the products on sale.

It recalls a race of trying to grab all the products on sale.  

Ambiented inside a supermarket, the object is to gather all the plums in special offer you find !

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