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Design
Usability
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Lost In Space

Lost In Space

by ablix

Free
6
Design
Usability
Creativity
Average
10 USERS VOTED
Lost In Space
Lost In Space
Lost In Space
Lost In Space
Description

Lost In Space is a fun and addicting puzzle game inspired by Lunar Lockout.
There is a grid. On the grid there are a player and comets.
The goal is to move the player to the red glowing ball in the middle.
You can move both the player and the comets, but you can only move a character towards another one in the same row or column.

The game currently has 600 levels. 300 levels on a 5x5 grid and 300 levels on a 7x7 grid.

You move characters by swiping from them to a direction that they can go. Or you can change the controls to "press" in the settings and then you press on a character and arrows pointing to directions it can move to, appear. Then you press on the relevant arrow and the character moves.

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